Meanwhile, here are some screenshots of a new project I have been working on
though my christmas vacation. Working title: "Rogueshooter". The general concept can be described as "Diablo meets Ikari Warriors", with some Metroidish elements thrown in. You explore an abandoned space station, blasting away at evil aliens, finding keys and power-ups, secret doors etc. I am re-using the tile/sprite "engine" from freeeq. The game is still in an early state. Not much of the actual gameplay is implemented yet.

First prototype of the map generator

Critter generators spawning enemies

At an exit point one can transfer to the next level

Main menu

Just shot an enemy :)
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