Friday, November 03, 2006

The memory card shuffle...

One of the things that keeps pissing me off is games that only support memory cards in the first slot. I'm sick and tired of switching them around. On Playstation it was annoying. On Dreamcast I usually have four VMUs connected, which makes it even more annoying. On GameCube, I simply find it unexcusable. By the time the system came out, support for using arbitrary slots should have been a built-in feature of the SDK or a requirement in the QA process. It is so easy to implement! Lots of games do it, but there are just as many that don't and it really drives me crazy.

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